Hello.
Continue on to learn more about my experiences.
Currently Avionics Engineer II at SpaceX working on Starship Avionics, both Ship/Booster avionics, testing avionics
components to full lifecycle from build to test, managing new software rollout to harness production floor,
building test chambers, and more.
Some of my interests include golfing, cooking, playing with my dog.
SpaceX
Starbase, TX
Avionics Engineer II
Feb 2025 - Present
Avionics Test Engineer
July 2023 - Feb 2025
Avionics test engineering, manufacturing, project management.
Starship Crew & Cargo Mission Management Intern
July 2023 - Feb 2025
Partnered with NASA and internal stakeholders to review and implement mission requirements; modeled
docking adapter clearance zones in NX, resolving clearance and ventilation issues and driving requirements
Developed a simulation server driver to fake data testing on Starship testbed using Python; with EMI
to choose and write a spectrum analyzer driver based on ranges and specs needed
Space Systems Design Lab
Atlanta, GA
Mission Manager
May 2022 – May 2023
Managed avionics, structures, and software teams to develop and launch a 1U cubesat; led integration testing (vibe, TVAC)
Coordinated with launch providers JAXA/Spaceflight to ensure launch readiness and mission
Avionics Lead
January 2021 – May 2022
Developed acceptance test procedures for PCBA modules; debugging issues during test; designed flatsat PCBA
connection 7, 52-pin cubesat panels for ease of test
Developed stress test & logging software using Python to test microcontroller for performance optimization and temperature during TVAC testing
NASA Goddard Space Flight Center
Greenbelt, MD
Electrical Ground Systems Engineering Pathways Intern
Aug 2020 - Present
Supporting the Avionics and Electrical Systems branch, Code 565 with the Electrical Ground Support Equipment group
Lockheed Martin
Huntsville, AL | Virtual
UI/UX Intern
May 2020 - August 2020
Supported development teams with run-ahead user experience designs in a SaFE Agile environment to improve a missile simulation
Communicated with the customer, product owners, development teams, and architects to ensure designs accurately convey information architecture to the user
Solved design issues by optimizing the efficiency of the design to showcase large quantities of information to the users
The Aerospace Corporation
El Segundo, CA
Software Engineering & Visualization Intern
May 2019 - August 2019
Contributed to the user-interface of a cutting-edge proprietary satellite visualization engine using C++, OpenGL, and the Qt-based framework by adding features to make development and customer usage effortless
Optimized efficiency of usage for the web interface of a satellite intercept and rendezvous visualization tool by developing the web interface using Javascript, HTML, and CSS creating a smoother user experience
Written using HTML, CSS, and Javascript. Artwork was also drawn by Mai.