Hello.
Continue on to learn more about my experiences.
Currently Avionics Engineer II at SpaceX working on Starship Avionics, both Ship/Booster avionics, testing avionics components to full lifecycle from build to test, managing new software rollout to harness production floor, building test chambers, and more.

Some of my interests include golfing, cooking, playing with my dog.





SpaceX
Starbase, TX

Avionics Engineer II
Feb 2025 - Present

Avionics Test Engineer
July 2023 - Feb 2025

Avionics test engineering, manufacturing, project management.
Starship Crew & Cargo Mission Management Intern
July 2023 - Feb 2025

Partnered with NASA and internal stakeholders to review and implement mission requirements; modeled docking adapter clearance zones in NX, resolving clearance and ventilation issues and driving requirements
Developed a simulation server driver to fake data testing on Starship testbed using Python; with EMI to choose and write a spectrum analyzer driver based on ranges and specs needed

Space Systems Design Lab
Atlanta, GA

Mission Manager
May 2022 – May 2023

Managed avionics, structures, and software teams to develop and launch a 1U cubesat; led integration testing (vibe, TVAC)
Coordinated with launch providers JAXA/Spaceflight to ensure launch readiness and mission

Avionics Lead
January 2021 – May 2022

Developed acceptance test procedures for PCBA modules; debugging issues during test; designed flatsat PCBA connection 7, 52-pin cubesat panels for ease of test
Developed stress test & logging software using Python to test microcontroller for performance optimization and temperature during TVAC testing

NASA Goddard Space Flight Center
Greenbelt, MD

Electrical Ground Systems Engineering Pathways Intern
Aug 2020 - Present

Supporting the Avionics and Electrical Systems branch, Code 565 with the Electrical Ground Support Equipment group


Lockheed Martin
Huntsville, AL | Virtual

UI/UX Intern
May 2020 - August 2020

Supported development teams with run-ahead user experience designs in a SaFE Agile environment to improve a missile simulation
Communicated with the customer, product owners, development teams, and architects to ensure designs accurately convey information architecture to the user
Solved design issues by optimizing the efficiency of the design to showcase large quantities of information to the users


The Aerospace Corporation
El Segundo, CA

Software Engineering & Visualization Intern
May 2019 - August 2019

Contributed to the user-interface of a cutting-edge proprietary satellite visualization engine using C++, OpenGL, and the Qt-based framework by adding features to make development and customer usage effortless
Optimized efficiency of usage for the web interface of a satellite intercept and rendezvous visualization tool by developing the web interface using Javascript, HTML, and CSS creating a smoother user experience



Yellow Jacket Space Program
Atlanta, GA

Avionics Team - Propulsion Electronics
April 2019 - Present

Create and design circuit schematics and developing printed circuit boards using KiCad for propulsion electronics and avionic sensors for a rocket to space
Developing a schematic for a field reader to test sensor functionality on the testing field using Altium
Developed a light, encompassing schematic for the engine controller to turn engine valves on or off for testing purposes, interfacing with a control room and teensy

Systems Team
January 2019 - August 2019

Developed YJSP engineering specifications; integrating and testing different projects by each team using models and simulations; returning necessary feedback
Interpreted software for a 6DOF simulation developed by a past engineer, documenting the code


You can find me on LinkedIn or you can check out some of my coding projects on Github (includes the code for this website too!). Feel free to reach out to me at my email if you have any questions.
Written using HTML, CSS, and Javascript. Artwork was also drawn by Mai.